Poetry Inspired by Video Games: Interactive Writing with Keith Wilson (Hybrid)
At this time, all January workshops will be conducted virtually only. Stay tuned for more updates regarding our continued commitment to the safety of our attendees and staff. (Wednesday, January 12, 2022)
From Mario, to Final Fantasy, to Call of Duty, the video game industry employs artists and writers of all kinds. But video game designers often get their starts reading and “playing” books: Choose-Your-Own-Adventure books are very popular among game designers. Whether you’re interested in writing for video games or in writing poetry or stories, this workshop will teach you the basics of writing branching literature–stories and poems that let the reader decide where to go next.
All January workshops will be virtual-only.
- COVID SAFETY: We’ll be following social distancing protocol, taking temperatures, and providing masks and sanitizer as needed.
- ACCESSIBILITY NOTE: If you have any questions/issues accessing any of these opportunities, please let us know and we will work with you to make sure you can participate.
Keith WilsonPoet, Editor, Game Designer
Keith S. Wilson is an Affrilachian Poet and a Cave Canem fellow. He is a recipient of an NEA Fellowship, an Elizabeth George Foundation Grant, and an Illinois Arts Council Agency Award, and has received both a Kenyon Review Fellowship and a Stegner Fellowship. Additionally, he has received fellowships or grants from Bread Loaf, Just Buffalo Literary Center, Tin House, and the MacDowell Colony, among others. His book, Fieldnotes on Ordinary Love (Copper Canyon), was recognized by the New York Times as a best new book of poetry.